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AI Insights · Timothy · September 2022

Top 5 Roguelike Games on iOS in South America Q3 2022

Discover the performance trends of the top 5 roguelike games on iOS in South America during Q3 2022, with insights on downloads, revenue, and active users.

Top 5 Roguelike Games on iOS in South America Q3 2022

The third quarter of 2022 saw notable trends in the performance of the top 5 roguelike games on the iOS platform in South America. Here’s a closer look at the weekly downloads, revenue, and active users for these popular games.

Diablo Immortal from Blizzard Entertainment experienced fluctuations in weekly revenue, peaking at approximately $80K in early July and then declining to around $34K by mid-September. Weekly downloads started strong at 18.7K in late June but saw a consistent drop, reaching 5.8K by the end of September. The game’s weekly active users mirrored this trend, starting at 167.8K and gradually decreasing to 92.8K.

Soul Knight by 泽阳 李 had a relatively stable performance. Weekly revenue was modest, ranging from $306 to $674, with a slight peak in mid-July. Weekly downloads hovered around 2K, with minor fluctuations, while weekly active users remained fairly consistent, peaking at 19.8K in mid-July and maintaining around 18.9K by the end of the quarter.

Archero from HABBY showed a varied performance in weekly revenue, starting at $5.6K in late June, dipping to $2K by mid-July, and then recovering to $5.5K by the end of September. Downloads fluctuated, peaking at 4.1K in early September. Active users remained stable, averaging around 15K throughout the quarter.

Saint Seiya Awakening by YOOZOO (SINGAPORE) PTE. LTD. saw a notable increase in weekly revenue, starting at $11.8K in late June and reaching $31.3K by the end of September. Downloads were relatively low, peaking at 1.3K in early July. Active users showed a downward trend, starting at 17.6K and ending at around 12.8K.

Looney Tunes™ World of Mayhem from Scopely, Inc. experienced a gradual increase in weekly revenue, peaking at $2.1K in mid-August before declining to $864 by the end of September. Downloads were modest, peaking at 697 in late July, and active users followed a similar pattern, peaking at 1.2K in late July and declining to 657 by the end of the quarter.

These trends highlight the dynamic nature of the mobile gaming market in South America. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2022